Lmao this is fucking hilarious.

Sooo... Console refresh when?
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Post by Morbid_Angel »
Lmao this is fucking hilarious.
Morbid_Angel
Grape
Post by Morbid_Angel »
Morbid_Angel
Post by Morbid_Angel »
Morbid_Angel
Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rnMorbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.
Edit: Pictures tend to speak louder than words:
wikiminaj
Post by Morbid_Angel »
wikiminaj wrote: 03 May 2023, 13:32Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rnSpoiler
Morbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.
Edit: Pictures tend to speak louder than words:
Morbid_Angel
Post by Morbid_Angel »
There's currently a demo out on Steam going from the 4th to the 11th of May.VOL-E wrote: 07 Oct 2022, 19:18 Oh damn, noticed... there was 40minutes of gameplay from The Invincible
Morbid_Angel
I was super harsh and pissed the last few days, but I only played it for an hour and a half, still gonna push a bit. Will also wait to see if they can improve the game, but the issues go far beyond the bugs and performance to me. I think at best after hypothetical patches that fix all the bugs (at least the major ones) it can be a decent game but not more.Morbid_Angel wrote: 03 May 2023, 16:57wikiminaj wrote: 03 May 2023, 13:32Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rnSpoiler
Morbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.
Edit: Pictures tend to speak louder than words:
This review from Skillup isn't painting the prettiest of pictures either. Definitely avoid this game for at least a few months, if you can. It needs a ton of work still.
wikiminaj
Post by Morbid_Angel »
Morbid_Angel
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