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Morbid_Angel
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Gaming News & Rumours

Post by Morbid_Angel »

wikiminaj wrote: 12 Apr 2023, 17:33

I'm gonna cry myself to sleep
Lmao this is fucking hilarious. :rofl:
Sooo... Console refresh when?
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Maybe if you wrote some music you wouldn't need 6 kick drums!

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Grape
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Post by Grape »

how much is ue5, how much is renderd, and why is media shittig about too real



small french studio. nvm looks sick af, but human animations are still lacking

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Morbid_Angel
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Post by Morbid_Angel »

Yeah I've seen it and I think it looks insane. The fisheye and shaky cam helps to obscure any flaws or small low ress portions.
I've seen some media that whines about your avatar being a cop and how that's "deeply problematic". :rofl:
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Maybe if you wrote some music you wouldn't need 6 kick drums!

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Morbid_Angel
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Post by Morbid_Angel »

This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.

Edit: Pictures tend to speak louder than words:
Image
Maybe if you wrote some music you wouldn't need 6 kick drums!

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wikiminaj
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Post by wikiminaj »

Morbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.

Edit: Pictures tend to speak louder than words:
Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rn
Formerly lilfrenchidiot/Tritta

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Morbid_Angel
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Post by Morbid_Angel »

wikiminaj wrote: 03 May 2023, 13:32
Spoiler
Morbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.

Edit: Pictures tend to speak louder than words:
Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rn


This review from Skillup isn't painting the prettiest of pictures either. Definitely avoid this game for at least a few months, if you can. It needs a ton of work still.
Image
Maybe if you wrote some music you wouldn't need 6 kick drums!

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Morbid_Angel
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Post by Morbid_Angel »

VOL-E wrote: 07 Oct 2022, 19:18 Oh damn, noticed... there was 40minutes of gameplay from The Invincible
There's currently a demo out on Steam going from the 4th to the 11th of May.
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Maybe if you wrote some music you wouldn't need 6 kick drums!

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wikiminaj
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Post by wikiminaj »

Morbid_Angel wrote: 03 May 2023, 16:57
wikiminaj wrote: 03 May 2023, 13:32
Spoiler
Morbid_Angel wrote: 02 May 2023, 20:30 This past 4-5 months has seen some pretty big titles get released in some extremely poor states, bordering on unplayable.
I seriously hope that these releases will finally wake up the majority of the people that buy, or pre-order these AAA pieces of shit, because the people pre-ordering and day 1 buying, are the same people that are basically funding this culture of "release now, (maybe) fix later."
The 2 most recent titles are Star Wars: Jedi Survivor, and Redfall, both with absolutely abysmal performance both on PC and consoles.
Furthermore, upscaling technologies like DLSS, FSR, and XeSS might be the monkey's paw that enabled even more blatantly broken shit than before, because it can sometimes be masked by those very same technologies.
For instance, a modder has gotten SWJS to run at over 90 FPS modding in DLSS 3, and utilizing it's framegeneration tech - before, the game ran at fucking 40 FPS lol.

Edit: Pictures tend to speak louder than words:
Redfall was my most anticipated game as of now because Arkane could not possibly miss? I'm crying rn


This review from Skillup isn't painting the prettiest of pictures either. Definitely avoid this game for at least a few months, if you can. It needs a ton of work still.
I was super harsh and pissed the last few days, but I only played it for an hour and a half, still gonna push a bit. Will also wait to see if they can improve the game, but the issues go far beyond the bugs and performance to me. I think at best after hypothetical patches that fix all the bugs (at least the major ones) it can be a decent game but not more.
Formerly lilfrenchidiot/Tritta

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Morbid_Angel
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Post by Morbid_Angel »

AssCreed Mirage has apparently been delayed internally to around October, according to notorious leaker Tom Henderson on Twitter.
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Maybe if you wrote some music you wouldn't need 6 kick drums!

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VOL-E
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Post by VOL-E »

Well August is packed so its better to have some free space
i see you with my x-ray

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