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Track Snippets/Previews (Give feedback before posting yours)

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JoMaZ
Artist
Posts: 1524
Joined: 31 Jul 2010, 00:21

Re: Track Snippets/Previews (Give feedback before posting yours)

Post by JoMaZ »

@spac3core lead needs more power... kick sounds quiet good. melody sounds cool. work on your mixing
@bloodlord sry to be honest but this sounds complete random. your mix sux and is clipping. your stereo field sounds wierd. Sorry if this sounds hard just start from scratch and keep trying ;)


started some sloweddown hs track for fun... dunno soundcloud fucks up the quality, enabled downloads ;)

Alien Mantis
State Outsider
Posts: 1
Joined: 31 May 2015, 20:46

Post by Alien Mantis »

@bloodlord1989 I dont understand exactly why does it sound like a 8 bit nintendo , I appreciate the idea of doing something different but it should be rappresented in a full hardstyle production maybe as an element , fx or lead .

Hello guys,
I'd like to check out your ideas, if helpfull, in my track i'm workin on .
I'm new to hardstyle and i'm missing some principle elements due to lack of knowledge about hardstyle mixing
( i was used to produce hardtechno ) .

Actually i'm trying to remix it and add some melody lead but it's like more becoming another track instead. I'll try to get it more aggressive with more crispy sounds and closer to hardstyle.

Thanks for your comments in advance .


ArvikayHS
State Outsider
Posts: 3
Joined: 05 Mar 2015, 15:53

Post by ArvikayHS »

@spac3core beginning sounds nice, the lead needs more highs though and i would advice you to work on your kick, it needs more subbass.
@Jomaz Work on the mixdown, it sounds pretty muddy. the punch of the kick is okay, equalize the tail more, mainly the lower frequencies
@alien mantis kick needs to be more distorted and crunchier, the track doesnt really sound like a hardstyle track, so work on your sound design and look up some tutorials on youtube how to make screeches etc.

Here's something i've been working on today;


Download is enabled, if you wanna hear it in better quality
Because i used a limiter on the master the kick loses its punch when it pitches so ignore that.

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dhamiri_k
State Senior Citizen
Posts: 354
Joined: 29 Apr 2012, 07:31
Location: Kuala Lumpur & Malacca

Post by dhamiri_k »

@Arvikay - nice screech there. I like the crunch of your kick. It seems that you make the kick louder than the screech, try to lower it or it could sink down the screech you've got there imo.

@Alien Mantis - it still have that hardtechno influence, kick is okay for me but not hardstyle enough, the screech still thin sounding, but overall nice work. keep up practicing. better need better mixdown i suppose imo

@Jomaz - i kind like that, it could be a great subground track, the lead has this '"happy feeling" but its nice though

Updated preview, still might need to get rid of essing noise i think. The screech might not suitable for the track as it sounds weird for me. bt hope you guys enjoy :D
Hi I'm Dhamiri-K ;D

Starkast
State Native
Posts: 650
Joined: 11 Sep 2011, 14:50

Post by Starkast »

@dhamiri. mid-intro kick is very powerless. Much bass but loses power. Build-up is good, Melody is abit boring imo. the ride / Hihat has abit too much volume vs other elements, And to much high band eq. Keep it going m8 :) Good track overall.

@Arvikay. Nice kick, but imo it has alot more potential tho. NIce synthwork aswell, Not much more to add.

@Alien Mantis. It all sounds very random, Kick is not at all finished. it lacks alot of Distortion and power. The synths you really need to work on. That mid-intro synth is so high octaved that only whales could hear it, bring it down like 2-3 octaves. Like some said, go watch some youtube tutorials.

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GamerZoneUSA
State Hero
Posts: 3838
Joined: 22 Aug 2012, 07:31
Location: NJ
United States of America

Post by GamerZoneUSA »

Dhamiri-K: Your kick needs work. The buildup in the break is actually extremely nice and it sounds really good like you're trying to go for a bit of an older feel. The first kick in the mid intro needs to be louder or something. It just sounds mudled out to me.

Arvikay: That screech you have there is really nice.. but the kick sounds decent. Work on the punch, the crunch is fine.

Alien: Work on your kick definitely. it sounds like it may be too low almost. The build up in the song and the sounds are nice.. Loving the sound design.. Just make it more hardstyle like :D'


New teaser of my new track! What kind of drop should I do? house or hardstyle? and before you guys say this isn't hardstyle. This song is called "Tempo" for a reason ;) I plan on upping it to 150 later on in the track and then 170 or 180.
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NRx Hardstyle
State Citizen
Posts: 172
Joined: 26 Oct 2013, 20:48
Location: Turku, Finland

Post by NRx Hardstyle »

@Dhamiri; Great progression, a little better mixdown and you got yourself a great track!

@Gamerzone; Everything sounds a bit out of tune and streched, try studying some music theory to get harmonies and melodies better.


ReReleasing this track since my initial release was pretty badly mastered, Im still working on it a lot for demo purposes and such



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A2BNixke
State Newcomer
Posts: 31
Joined: 12 Jan 2011, 06:17

Post by A2BNixke »

@NRx That's pretty nice, but maybe the overall EQ of the track could be a bit better, especially the snare has to much high imo . Also pretty decent kicks ! Good job

Here's a preview of a project I'm working on


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NRx Hardstyle
State Citizen
Posts: 172
Joined: 26 Oct 2013, 20:48
Location: Turku, Finland

Post by NRx Hardstyle »

@a2bnixke; do you have any tips on the eq? Im pretty bad at eqing because Im almost deaf.... :D

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battlejellyfish
State Retired Person
Posts: 15587
Joined: 23 Jul 2010, 14:27
Hungary

Post by battlejellyfish »

GamerZoneUSA: that melody is way too chaotic, put much more effort to them to develop.
NRx: don't know, the melody is just not catchy at all, plus I think you should cut some high frequencies there.
A2BNixke: improve your leads. Your kick is pretty great, but I can't recognise any "system" in your track. Also avoid mixing 1/3 rhythm with 1/4, that's a cancer to my ears :P

I was working on this track months ago, but I searched for it again to hear what isn't really correct. It's short yet, I know, but any constructive critics are welcomed.


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