Welcome to %s forums

Stay up to date on Hardstyle and Hardcore parties, releases, free/unreleased tracks, DJ mixes, how to produce and much more. International Hardstyle forum

Login Register

Mixdown, Dynamics & EQ (and related) Topic

Sound design and production in general
Forum rules
Kick questions/feedback in these topics ONLY:
* Kick feedback (Get feedback on the kick you made and help others)
* General/how-to kick topic (How to create a certain kick, questions, troubleshooting, etc)
* How is this sound made (Questions, troubleshooting, etc about how to create a certain sound)
Post Reply
EyezerHardstyle
State Newcomer
Posts: 25
Joined: 07 Jul 2015, 21:23

Re: Mixdown, Dynamics & EQ (and related) Topic

Post by EyezerHardstyle »

Wrong thread.
Last edited by EyezerHardstyle on 26 Aug 2015, 19:15, edited 1 time in total.
Youtube: Eyezer Music & Eyezer Productionz

User avatar
SCH
Artist
Posts: 5316
Joined: 07 Feb 2010, 14:00
Location: Västergötland is Bästergötland

Post by SCH »

Wrong thread to ask for feedback in.
I'm grumpier than you.

Do people even read these?

EyezerHardstyle
State Newcomer
Posts: 25
Joined: 07 Jul 2015, 21:23

Post by EyezerHardstyle »

SCH wrote:Wrong thread to ask for feedback in.
Oh, sorry thought this was the right one. You can delete the post and this one as well.
Youtube: Eyezer Music & Eyezer Productionz

User avatar
SCH
Artist
Posts: 5316
Joined: 07 Feb 2010, 14:00
Location: Västergötland is Bästergötland

Post by SCH »

No worries dude, everyone's new at some point ;)
I'm grumpier than you.

Do people even read these?

User avatar
SoulofSound
State Newcomer
Posts: 22
Joined: 26 Apr 2012, 18:53
Location: Bavaria

Post by SoulofSound »

I have a question guys. When i make a sample lets say a kick or sound fx.
Should i normalize after bouncing it?

TJOAudio
Artist
Posts: 773
Joined: 11 Jan 2015, 15:42

Post by TJOAudio »

No, most plugins are calibrated at -12 ,so pushing a 0db into a plugin can cause internal clipping, this ofc is a massive generalisation but, better the be on the safe side, unless the saturated/distorted sound is what you're going for.

leeroy
State Native
Posts: 893
Joined: 21 Apr 2013, 21:51

Post by leeroy »

SoulofSound wrote:I have a question guys. When i make a sample lets say a kick or sound fx.
Should i normalize after bouncing it?
I would say.. only if the sound is completely finished, if you still want to do a bit more with the sound, i'd say don't bother normalizing it - you might need the headroom

User avatar
SoulofSound
State Newcomer
Posts: 22
Joined: 26 Apr 2012, 18:53
Location: Bavaria

Post by SoulofSound »

Ok cool. That helps me a lot. Thanks ;)

User avatar
NRx Hardstyle
State Citizen
Posts: 172
Joined: 26 Oct 2013, 20:48
Location: Turku, Finland

Post by NRx Hardstyle »

Quick question, has anyone used M/S mastering to get more "Gain" in their track, or is it just something that doesnt work with hardstyle? Im curious, because of http://tcdnb.com/the-dark-arts-of-mid-side/. If anyone is using it is there any good guidelines or just by ear?

User avatar
D-Verze
Artist
Posts: 4972
Joined: 07 Feb 2010, 11:58
Location: Netherlands
Contact:
Netherlands

Post by D-Verze »

One of the main things you try to achieve when mixing is making sure sounds are not in each other's way. This indeed helps with getting more volume out of your track and one of the tools you can use is panning and mid/side processing. However, always make sure that your track still sounds good in mono, as most people who will listen to your tracks will not be in the ideal position for stereo
Connect with D-Verze
Image Image Image Image

Post Reply

Return to “General / Sound Design”