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Frontliner - The Sample Pack

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Kirrre
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Re: Frontliner - The Sample Pack

Post by Kirrre »

Bluemind wrote:Downloading it atm. :naughty: :naughty:
Tell me later if its worth to buy. Really wonder what loops and percs it is.

As for me it feels like the kicks are just for reference, have a real release with frontliner kick doesn't feel right and people will notice it so easy.

noiseshock_of
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Post by noiseshock_of »

Echidna wrote:Lets be realistic, a hardstyle kick is not as hard to make as people seem to proclaim. Its a process, like everything else sound design related. A process can be learned, repeated and perfected. It is not a holy grail or secret code that can't be broken.

Sampling is a fundamental part and such a major process in the development of electronic music. This wide spread disgust at sampling that has developed over the years, especially within the hardstyle community, has demotivated a lot of novice/hobbyist producers, prohibiting creativity. Gone are the days of just throwing a sample in and looping it, developing idea after idea. Instead people feel they have to sit for weeks on end listening to a distorted kick drum, worrying its not going to be good enough. Or god forbid it is actually pro sounding, then what happens is they get accused of ripping it!

As Frontliner has stated, 350 kicks to get you going, start editing and splicing, processing etc you can have a totally original kick, ready for a new track in 1/10 of the time. Who wouldn't be happy with that?

I produce a lot of genres of music and sampling helps spark new ideas, takes me in directions I would never have thought of before. I wouldn't dream of limiting myself to only using sounds and elements I have created myself.

Really, it is about time a decent pack came along to shake up hardstyle. The last one I can think of that provoked such a positive impacted on hard dance was Blutonium/Neo's pack and it is STILL being used and manipulated to this day. Who knows, maybe hardstyle will have another Hardkick10 moment which completely changed the course of the genre, catapulting it into a new direction.
yes. so much this.

To begin with: "if you wish to make apple pie from scratch, you must first create the universe". You never really create anything from scratch. Everything is already there. The kickdrum you made "yourself" is a modification of a computer generated sound, which was programmed by a software team, using computers made of electronic components, which are extracted from the earth I suppose.

Hardstyle has that ridiculous DIY culture especially for sound design. like you HAVE TO be a studio nerd who spends hours, days, years making sounds and listening to kicks on repeat. This kind of producers reminds me of old grandparents, like "I had to do it all myself and so will you".

Sorry to disapoint, but there is a lot of producers who dont really care about the means, rather the ends. You want a cool synth? use presets. You want a cool kickdrum? use a sample. Layer them. Modify them. Use them in different ways. Just like painters do with paint.. That way you make sure the sounds are OK, without falling into insecurity, which ultimately leads to creative blocks. Why even waste your time if the material IS already there? Why not just get the good sounds by any means and 100% focus on the musically creative work, the track sounding nice to the ears, the final product. The music itself. Ultimately, what talent stands for.
hmu if u agree

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DirtyTok
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Post by DirtyTok »

hitted so many times noiseshockz good point
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Kirrre
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Post by Kirrre »

Dunno if people care about sampled/layerd kicks anymore, but a good point there noiseshockz.

Many people also seems to think that if u buy this pack u instantly become a professional producer who can make full tracks at once, ye right.
Last edited by Kirrre on 13 Jul 2015, 20:27, edited 1 time in total.

Emre
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Post by Emre »

Agree with Noiseshock.

Also it seems that non-producers care way too much about how DIY/spectacular sounddesign a track is. Feelings>pro sounddesign ANY time.

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DirtyTok
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Post by DirtyTok »

Some of the kicks & stuff from the Frontliner Sample Pack
Spoiler
Image
Image
Image
Also cool to hear Symbols track fills, fx too
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Emre
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Post by Emre »

THOSE KICK MAP NAMES ^ :rofl: :rofl:

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Kirrre
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Post by Kirrre »

Downloading right now, qlimax incoming naw my gahd :dance:

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Phuture Noize
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Post by Phuture Noize »

noiseshock_of wrote:
Echidna wrote:Lets be realistic, a hardstyle kick is not as hard to make as people seem to proclaim. Its a process, like everything else sound design related. A process can be learned, repeated and perfected. It is not a holy grail or secret code that can't be broken.

Sampling is a fundamental part and such a major process in the development of electronic music. This wide spread disgust at sampling that has developed over the years, especially within the hardstyle community, has demotivated a lot of novice/hobbyist producers, prohibiting creativity. Gone are the days of just throwing a sample in and looping it, developing idea after idea. Instead people feel they have to sit for weeks on end listening to a distorted kick drum, worrying its not going to be good enough. Or god forbid it is actually pro sounding, then what happens is they get accused of ripping it!

As Frontliner has stated, 350 kicks to get you going, start editing and splicing, processing etc you can have a totally original kick, ready for a new track in 1/10 of the time. Who wouldn't be happy with that?

I produce a lot of genres of music and sampling helps spark new ideas, takes me in directions I would never have thought of before. I wouldn't dream of limiting myself to only using sounds and elements I have created myself.

Really, it is about time a decent pack came along to shake up hardstyle. The last one I can think of that provoked such a positive impacted on hard dance was Blutonium/Neo's pack and it is STILL being used and manipulated to this day. Who knows, maybe hardstyle will have another Hardkick10 moment which completely changed the course of the genre, catapulting it into a new direction.
yes. so much this.

To begin with: "if you wish to make apple pie from scratch, you must first create the universe". You never really create anything from scratch. Everything is already there. The kickdrum you made "yourself" is a modification of a computer generated sound, which was programmed by a software team, using computers made of electronic components, which are extracted from the earth I suppose.

Hardstyle has that ridiculous DIY culture especially for sound design. like you HAVE TO be a studio nerd who spends hours, days, years making sounds and listening to kicks on repeat. This kind of producers reminds me of old grandparents, like "I had to do it all myself and so will you".

Sorry to disapoint, but there is a lot of producers who dont really care about the means, rather the ends. You want a cool synth? use presets. You want a cool kickdrum? use a sample. Layer them. Modify them. Use them in different ways. Just like painters do with paint.. That way you make sure the sounds are OK, without falling into insecurity, which ultimately leads to creative blocks. Why even waste your time if the material IS already there? Why not just get the good sounds by any means and 100% focus on the musically creative work, the track sounding nice to the ears, the final product. The music itself. Ultimately, what talent stands for.
Im not discouraging the use of samples, let's make that clear. Do whatever you want it's music, no rules and no boundaries.

Butttttt...

Whats the actual reason you are making music? Trying to be famous as quick as possible? To me doing sounddesign and especially kicks is a vital thing of being a hardstyle producer. Every producer has all the time in the world on how to learn to sounddesign and be confident about your own "kicks".

Processing and layering samples isnt gonna give you the best kick result on earth too. My expierence is making your own kicks from scratch is next to the fact it gives you identity, it also gives you way better kicks that sound way better live.

But whatever floats your boat, in the end the end result matters ofcourse.

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Post by Doolittle »

Totally agree with Phuture Noize!

I'm not saying this sample pack thing is bad, and I hope new (and 'older') talent will make the best out of it, so we'll see some cool new stuff! But to be honest, I think we might see a lot of new 'talent' who think this is the gate to 'Hardstyle heaven' and will be, as Phuture Noize said, trying to be famous as quick as possible.

Speaking for myself, producing and making music is like a big passion and hobby. I don't see copying samples 1 on 1 as a challenge. However, analyzing the sounds and try to recreate it or understand how sounds are made is a teachable challenge :)

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