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KICKS | General, Troubleshooting, etc

Sound design and production in general
  

Postby Phazon » 27 May 2019, 14:27

Soundphase:did everybody stop talking about kicks when we realized it was too nerdy? :rofl:


I think people have just moved to using Discord and/or Facebook groups instead.
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Postby Soundphase » 27 May 2019, 18:07

Phazon:
Soundphase:did everybody stop talking about kicks when we realized it was too nerdy? :rofl:


I think people have just moved to using Discord and/or Facebook groups instead.

Hm yea. I feel like forums are better in a way though, discord and facebook creates so much procrastination in my opinion. Although, it is what it is...
It's better to fail in originality than succeed in imitation
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Postby the_wraith » 28 May 2019, 06:51

Soundphase:Hm yea. I feel like forums are better in a way though, discord and facebook creates so much procrastination in my opinion. Although, it is what it is...


Hmm. Never been on either - why would it lead to more procrastination?

As to kicks, for me its still unclear tbh what - on an abstract, clearly definable level - makes for a good kick. For me its a lot of playing around waiting for something that I find interesting or good enough - sometimes with the effect that the next day I realize it does sound pretty crappy >_< So in a way its not science enough for me personally to talk about it - or maybe I'm too perfectionistic too >_>
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Postby Soundphase » 28 May 2019, 10:35

the_wraith:
Soundphase:Hm yea. I feel like forums are better in a way though, discord and facebook creates so much procrastination in my opinion. Although, it is what it is...


Hmm. Never been on either - why would it lead to more procrastination?

As to kicks, for me its still unclear tbh what - on an abstract, clearly definable level - makes for a good kick. For me its a lot of playing around waiting for something that I find interesting or good enough - sometimes with the effect that the next day I realize it does sound pretty crappy >_< So in a way its not science enough for me personally to talk about it - or maybe I'm too perfectionistic too >_>

Because social media is a constant Media food. it's not something you just check out once in a while it's a constant discussion and flood of Media

Big layers makes for a good kick. And layering Of small layers as well. Need to ude lots of distortion and make tightness in the low and then you can feel the kick or layer. Otherwise you're not feeling it.
It's better to fail in originality than succeed in imitation
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Postby the_wraith » 28 May 2019, 18:58

Soundphase:Because social media is a constant Media food. it's not something you just check out once in a while it's a constant discussion and flood of Media


Ah I see. I kinda dodged most of the social media bullet, incl never getting an FB account. Should probably check out Discord at some point though.

Big layers makes for a good kick. And layering Of small layers as well. Need to ude lots of distortion and make tightness in the low and then you can feel the kick or layer. Otherwise you're not feeling it.


Matter of taste I guess. I'm not a fan of too much layering. A bit ago I tried adding a sub to a bus and when I rose its volume, the bass became less due to phase cancellation - that was a funny situation. Some layering is necessary of course but that doesnt come close to describing why certain sounds are fat and others are not. i personally think it has to do with the different harmonics and overtones, how they are detuned and how they interact. But dunno. :dunno:
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Postby Soundphase » 29 May 2019, 02:39

the_wraith:
Big layers makes for a good kick. And layering Of small layers as well. Need to ude lots of distortion and make tightness in the low and then you can feel the kick or layer. Otherwise you're not feeling it.


Matter of taste I guess. I'm not a fan of too much layering. A bit ago I tried adding a sub to a bus and when I rose its volume, the bass became less due to phase cancellation - that was a funny situation. Some layering is necessary of course but that doesnt come close to describing why certain sounds are fat and others are not. i personally think it has to do with the different harmonics and overtones, how they are detuned and how they interact. But dunno. :dunno:

The harmonics are an integral part in feeling a kick. But the processing is so important - a kick has to sound raw to the extent that it sounds musical, clear, and not muddy. The spectrum of a pro kick isn't saying much, because you don't know how much processing went in, how much distortion, reverbs, composite layers etc.

Like you could take a synth layer and overdrive it or squash it with a brickwall, then EQ it to have the same harmonics as a headhunterz kick. But it's weak and not rich enough, since it's only 1 layer and there was just 1 distortion processed. (It could potentially be a useful layer though if you were to combine it with other sounds).

I find that the lower you go into a frequency spectrum, the less processing is necessary. A sub needs nothing on it. Low frequencies after sub could be only 1 layer. Then the mid-high frequencies after 500Hz have to be very processed. Adding more processing means more mixer effects (dist/eq/verb) or layering, and/or both. It's whatever works.
It's better to fail in originality than succeed in imitation
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Postby Soundphase » 29 May 2019, 03:05

I'll write here what someone never told me in the past... brickwall limiter is extremely important on layers. (And on a bus of numerous layers).
Some people use their daw mixer to push sounds into the red, and they clip the sounds that way. You work backwards in the mixer chain while the sound is contantly clipped. Ok nobody told me this in the past, and I was making weak layers back then all because they weren't clipped. My layers sounded like synthesizer sound.
Just experiment... Check out Dithers tutorial for making hardcore kicks. It doesn't matter if it's hardcore - It's such a great tutorial. I think one of the best kick tutorials out there for sure.

Know as well that some of the good distortions have built-in limiting, so it is clipping the sound automatically on the plugins output. In Destructor, you can toggle that limiter on or off.
If you use oldschool waveshapers, they most likely don't have built-in limiting.
It's better to fail in originality than succeed in imitation
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Postby SNOOPP » 04 Jun 2019, 09:51

What do you guys think about my kick?
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Postby The Knockout » 18 Jun 2019, 21:39

Hey i have a question.. does someone have a good tutorial to get a Rawstyle Kickdrumtail better swinging and pushing?
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